#Inventor V2.1 ascii Group { Material { ambientColor 0 0 0 diffuseColor 0.8 0 0 specularColor 0.5 0.5 0.5 emissiveColor 0.15 0 0 } Material { ambientColor 0 0 0 diffuseColor 0.8 0.16 0 specularColor 0.5 0.5 0.5 emissiveColor 0.15 0.03 0 } Material { ambientColor 0 0 0 diffuseColor 0.8 0.31 0 specularColor 0.5 0.5 0.5 emissiveColor 0.15 0.06 0 } Material { ambientColor 0 0 0 diffuseColor 0.8 0.47 0 specularColor 0.5 0.5 0.5 emissiveColor 0.14 0.08 0 } Material { ambientColor 0 0 0 diffuseColor 0.8 0.63 0 specularColor 0.5 0.5 0.5 emissiveColor 0.14 0.11 0 } Material { ambientColor 0 0 0 diffuseColor 0.8 0.8 0 specularColor 0.5 0.5 0.5 emissiveColor 0.15 0.15 0 } Material { ambientColor 0 0 0 diffuseColor 0.63 0.8 0 specularColor 0.5 0.5 0.5 emissiveColor 0.12 0.15 0 } Material { ambientColor 0 0 0 diffuseColor 0.48 0.8 0 specularColor 0.5 0.5 0.5 emissiveColor 0.09 0.15 0 } Material { ambientColor 0 0 0 diffuseColor 0.28 0.7 0 specularColor 0.5 0.5 0.5 emissiveColor 0.06 0.15 0 } Material { ambientColor 0 0 0 diffuseColor 0.12 0.6 0 specularColor 0.5 0.5 0.5 emissiveColor 0.03 0.14 0 } Material { ambientColor 0 0 0 diffuseColor 0 0.49 0 specularColor 0.5 0.5 0.5 emissiveColor 0 0.15 0 } Material { ambientColor 0 0 0 diffuseColor 0 0.6 0.18 specularColor 0.5 0.5 0.5 emissiveColor 0 0.13 0.04 } Material { ambientColor 0 0 0 diffuseColor 0 0.7 0.28 specularColor 0.5 0.5 0.5 emissiveColor 0 0.15 0.06 } Material { ambientColor 0 0 0 diffuseColor 0 0.75 0.45 specularColor 0.5 0.5 0.5 emissiveColor 0 0.15 0.09 } Material { ambientColor 0 0 0 diffuseColor 0 0.8 0.64 specularColor 0.5 0.5 0.5 emissiveColor 0 0.15 0.12 } Material { ambientColor 0 0 0 diffuseColor 0 0.8 0.8 specularColor 0.5 0.5 0.5 emissiveColor 0 0.15 0.15 } Material { ambientColor 0 0 0 diffuseColor 0 0.63 0.8 specularColor 0.5 0.5 0.5 emissiveColor 0 0.12 0.15 } Material { ambientColor 0 0 0 diffuseColor 0 0.48 0.8 specularColor 0.5 0.5 0.5 emissiveColor 0 0.09 0.15 } Material { ambientColor 0 0 0 diffuseColor 0 0.36 0.8 specularColor 0.5 0.5 0.5 emissiveColor 0 0.07 0.15 } Material { ambientColor 0 0 0 diffuseColor 0 0.2 0.8 specularColor 0.5 0.5 0.5 emissiveColor 0 0.04 0.15 } Material { ambientColor 0 0 0 diffuseColor 0 0 0.72 specularColor 0.5 0.5 0.5 emissiveColor 0 0 0.13 } Material { ambientColor 0 0 0 diffuseColor 0.2 0 0.8 specularColor 0.5 0.5 0.5 emissiveColor 0.04 0 0.15 } Material { ambientColor 0 0 0 diffuseColor 0.4 0 0.8 specularColor 0.5 0.5 0.5 emissiveColor 0.07 0 0.15 } Material { ambientColor 0 0 0 diffuseColor 0.48 0 0.8 specularColor 0.5 0.5 0.5 emissiveColor 0.09 0 0.15 } Material { ambientColor 0 0 0 diffuseColor 0.63 0 0.8 specularColor 0.5 0.5 0.5 emissiveColor 0.12 0 0.15 } Material { ambientColor 0 0 0 diffuseColor 0.8 0 0.8 specularColor 0.5 0.5 0.5 emissiveColor 0.15 0 0.15 } Material { ambientColor 0 0 0 diffuseColor 0.8 0 0.64 specularColor 0.5 0.5 0.5 emissiveColor 0.15 0 0.12 } Material { ambientColor 0 0 0 diffuseColor 0.8 0 0.48 specularColor 0.5 0.5 0.5 emissiveColor 0.15 0 0.09 } Material { ambientColor 0 0 0 diffuseColor 0.8 0 0.32 specularColor 0.5 0.5 0.5 emissiveColor 0.15 0 0.06 } Material { ambientColor 0 0 0 diffuseColor 0.8 0 0.16 specularColor 0.5 0.5 0.5 emissiveColor 0.15 0 0.03 } Material { ambientColor 0 0 0 diffuseColor 0.75 0.75 0.75 specularColor 0.5 0.5 0.5 emissiveColor 0.15 0.15 0.15 } Material { ambientColor 0 0 0 diffuseColor 0.6 0.6 0.6 specularColor 0.5 0.5 0.5 emissiveColor 0.15 0.15 0.15 } Material { ambientColor 0 0 0 diffuseColor 0.45 0.45 0.45 specularColor 0.5 0.5 0.5 emissiveColor 0.15 0.15 0.15 } Material { ambientColor 0 0 0 diffuseColor 0.3 0.3 0.3 specularColor 0.5 0.5 0.5 emissiveColor 0.15 0.15 0.15 } Material { ambientColor 0 0 0 diffuseColor 0.15 0.15 0.15 specularColor 0.5 0.5 0.5 emissiveColor 0.14 0.14 0.14 } Material { ambientColor 0 0 0 diffuseColor 0 0 0 specularColor 0.5 0.5 0.5 emissiveColor 0.15 0.15 0.15 } }